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The main goal of liquidsfz is to implement a library that supports playing .sfz files and is easy to integrate into other projects. We also provide a JACK client and a LV2 plugin.

A new release of liquidsfz is now available (under LGPL2.1+):

Each VST plugin has its own interface that opens in a separate window. You’ll want to click the “Open Plug-in Interface” button right below the drop-down to get there. The first useful feature is the subtractive EQ, which can capture a noise profile and adjust the EQ accordingly. CMake for building VST 3 plug-ins. The SDK provides a set of cmake files allowing you to compile the included samples and to develop new plug-ins.-1- Download cmake from: or use a package manager for your OS.

John, It was a bit issue of Cubase LE 5 is 32 bit and I was trying to use 64 bit VST Plugins. When I went to old laptop(32bit) it all still worked with Pro Tools Express. I am upgrading to Cubase 7.7 Artist at 64bit and will install all my toontrack plugins at 64 bit as well. Freeverb3VST VST Plugins set There are some types of optimized binary versions of Freeverb3VST. You can use the checkcpu.exe in the package to choose the suitable binary version for you environment. The problem is that when I set Visual Studio to debug with REAPER, the plugin doesn't show up in the list of plugins. It works fine running in SAVIHost. This is what my configuration looks like for the Digital Distortion plugin from part 5 of the tutorial, where I'm experiencing the same issue.

New opcodes, offset / offset_random / offset_ccN / offset_onccN were added, in order to be able to properly support more .sfz files.

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Hydrogen drumkits can now be loaded transparently by loading the drumkit.xml file. We try to map hydrogen features to sfz features. For many drumkits liquidsfz should replay the drumkit identically like hydrogen would. But not all hydrogen features are mapped (for instance hydrogens randomized sample selection is not, so drumkits that use it don’t sound entierly correct). Fortunately most drumkits either sound great or at least usable even without all features hydrogen itself has.

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The liquidsfz JACK client is now interactive, so users can type commands like noteon 0 60 127 which would create a note on event for note 60. I use this very heavily for debugging, since using a full DAW like Ardour is quite slow compared to typing a few commands or making a script which can be executed using source somefile as liquidsfz command.

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I’d like to summarize everything else as: many small improvements have been made, a few of them requested from the community. This includes better API documentation and a few API additions, a global sample cache to optimize memory usage in some situations, support for shared libraries and lots of other fixes, which should make everything a little bit better for many users.

The full list of changes is in the NEWS files.